Jan 27, 2014
Jon and Dirk are joined by Soren Johnson once again, this time to
discuss conflict in games. Topics covered include: What is a
conflict? Why is its representation in games nearly always violent?
What other types of conflict are there, and how can designers best
utilize them?---------------------------Contact InformationJon
Shafer - @JonShaferDesign, www.JonShaferOnDesign.com,
Jon.Shafer@ConiferGames.comDirk Knemeyer - @DKnemeyer,
www.artana.com, Dirk@Knemeyer.comSoren Johnson - @SorenJohnson,
www.Designer-Notes.com,
www.MohawkGames.com---------------------------Episode
Outline0:00:58 - What IS a ‘conflict’?0:09:18 - Asymmetric
conflicts0:32:18 - Duels VS Multiplayer0:41:05 - Lopsided
conflicts0:46:35 - Why are most game conflicts violent?0:47:30 -
Conflict in Soren’s game ‘Mars’1:01:02 - Eurogames1:05:49 -
Politics