Aug 19, 2013
Jon and Dirk cover a wide variety of topics this week, notably: the
problems with automation and user interface in Paradox titles like
Hearts of Iron 3 and Europa Universalis 4, the psychological appeal
and the (possibly too-important) role of money in poker, and the
challenges of meshing tech and design in At the Gates’ AI.Jon
Shafer@JonShaferDesign (Twitter)www.JonShaferOnDesign.comDirk
Knemeyer @DKnemeyer (Twitter)www.artana.comEpisode Outline0:01:15 -
Europa Universalis 4 and Hearts of Iron 30:07:30 - The problem with
automation0:14:29 - UI in Paradox games0:27:50 - Poker0:42:05 - The
problems with poker0:52:22 - Poker and money0:58:41 - At the Gates
- Map Objects1:05:45 - At the Gates - AI1:13:36 - Dirk’s brief
project update