Mar 4, 2014
Jon, Dirk and David discuss the idea of players as designers within
the context of house rules, modding and optional rules. Other
topics covered include: how much control should players have? When
are house rules bad? How much creative control over the core game
design should developers give
out?---------------------------Contact InformationJon Shafer -
@JonShaferDesign, www.JonShaferOnDesign.com,
Jon.Shafer@ConiferGames.comDirk Knemeyer - @DKnemeyer,
www.artana.com, Dirk@Knemeyer.comDavid Heron -
@DavidVHeron---------------------------Episode Outline0:00:38 -
House Rules0:07:20 - Modding0:17:48 - Tabletop Games0:30:30 -
Optional Rules0:38:55 - Our House Rules0:43:58 - Allowing for
Player Creativity0:55:40 - Opening Up the Design Process1:03:35 -
From Modder to Designer