Jan 13, 2014
Why do people cheat? What can designers do about it? SHOULD they do
anything about it in non-competitive single-player
games?---------------------------Contact InformationJon Shafer -
@JonShaferDesign, www.JonShaferOnDesign.com,
Jon.Shafer@ConiferGames.comDirk Knemeyer - @DKnemeyer,
www.artana.com, Dirk@Knemeyer.comDavid Heron -
@DavidVHeron---------------------------Episode Outline0:02:00 -
Competitive games0:10:50 - Cheating & technology0:18:25 -
Non-competitive cheating0:32:01 - Reloading & defeat0:42:30 -
Protecting players from themselves0:52:55 - Taking back
moves1:04:52 - Allowed cheating