Sep 17, 2013
Jon and Dirk are joined by Ed Beach, designer of the digital titles
‘Civilization 5: Gods & Kings’ and ‘Brave New World’ as well as
tabletop games ‘Here I Stand’ and ‘Virgin Queen’. As you might have
guessed, their discussion focuses on the similarities and
differences between the two disciplines of design, and what lessons
learned in one can be applied to the other.Contact InformationJon
Shafer - @JonShaferDesign, www.JonShaferOnDesign.com,
Jon.Shafer@ConiferGames.comDirk Knemeyer - @DKnemeyer,
www.artana.com, Dirk@Knemeyer.comEd Beach -
home.comcast.net/~ebeach, EdBeach@Comcast.netOutline0:00:32 - ‘Here
I Stand’0:08:35 - Ed’s design background0:14:04 - Differences
between digital & tabletop design0:27:35 - How do you encourage
negotiation?0:40:13 - Large scale VS small scale design0:46:20 -
Scenario design VS tabletop design0:51:36 - Applying lessons across
disciplines0:59:25 - Ed’s future projects