Aug 15, 2013
Jon, Dirk and David delve into the topic of multiplayer design: How
is it different from single player design? What are the strengths
and weaknesses different types of multiplayer? What separates
e-sports from traditional multiplayer games? And what approach can
be taken towards cheating?Jon Shafer - @JonShaferDesign,
www.JonShaferOnDesign.comDirk Knemeyer - @DKnemeyer,
www.artana.comDavid Heron - @DavidVHeron0:01:27 - Why talk about
multiplayer?0:03:43 - Multiplayer design vs single player
design0:09:08 - Different multiplayer modes0:21:10 - Asynchronous
multiplayer0:27:42 - Multiplayer-only games0:40:53 -
E-Sports0:43:32 - Cheating0:54:43 - The value of multiplayer