Sep 21, 2017
Description In this episode, Elizabeth LaPensée joins Kathryn and
Dirk and they discuss indigenous self-determination in game
development and how a destructive pattern of colonialism is being
addressed. --------------------- Elizabeth LaPensée -
elizabethlapensee@gmail.com, elizabethlapensee.com Kathryn Hymes -
@chicalashaw, thornygames.com Dirk Knemeyer - @DKnemeyer,
artana.com, dirk@artana.com --------------------- Episode Outline
0:11 Welcome Elizabeth - Background 1:35 Elizabeth's voice and
perspective as a game designer 3:07 Themes of culture; How does
this impact Elizabeth's making of games 7:46 In the game Invaders,
can a player win? Or is it inevitable that they will die? 9:09 How
do Grandmother-mechanics fit into a game like Invaders with
indigenous game mechanics? 11:42 Is there a larger message that is
being told with these games? 12:36 Why might the holocaust in WWII
Europe be see differently than the holocaust that was perpetuated
on the native American peoples? 17:45 While there a lot of patterns
of colonialism in games today, are there any positive themes to be
found? 19:15 Serious Games - What is this about? 22:59 Game
development as a form of self determination 27:52 Will games of
assassination be seen in the future as smoking on planes is seen
today?