Apr 29, 2014
Dirk, David, and Rob get down to the nitty-gritty about prototyping
their game concepts, both on the digital side and the tabletop
side. What does a good prototype look like, and more importantly:
how is one actually
made?------------------------------------------------------------------------------------------------------Contact
Information Dirk Knemeyer - @DKnemeyer, www.artana.com,
Dirk@Knemeyer.com, David Heron - @DavidVHeron, Rob Daviau
-@RobDaviauGamer,
hello@robdaviau.com-------------------------------------------
Episode Outline 0:00:58 - Working with the family 0:09:36 -
Resolution and detail 0:15:46 - Digital prototyping 0:23:28 -
Prototyping a licensed game 0:27:30 - Prototyping different
components 0:42:22 - Playing prototypes