Aug 26, 2013
Jon and Dirk are joined by David Dunham, the creator of the classic
PC and new iOS game ‘King of Dragon Pass’. The panel discusses the
game’s unique focus on player-driven narrative, reviving an
old-school title on new platforms, and the challenges of indie
development. And Jon gets excited, simply because he finally found
another game that takes barbarians seriously!Contact InformationJon
Shafer - @JonShaferDesign, www.JonShaferOnDesign.comDirk Knemeyer -
@DKnemeyer, www.artana.comDavid Dunham - @KingDragonPass,
www.A-Sharp.comEpisode Outline0:00:54 - King of Dragon Pass0:02:47
- The origins of KoDP0:07:00 - KoDP’s story0:16:24 - The
development of KoDP0:25:32 - Sales and target audience0:28:50 - Why
go indie?0:37:38 - A Sharp: David’s company0:39:13 - David’s design
process0:49:07 - David’s interests0:54:20 - Advice for aspiring
designers