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The Game Design Round Table

Dec 7, 2015

Dirk, David, and Rob tackle more listener mail in this week’s episode. We had a lot of great questions come in from our listeners that cover royalty free assets, distribution for board games, and some more from Dirk on Tesla and Edison.---------------------------------------------------------------Contact Info Dirk...


Nov 11, 2015

We’re back! Dirk, David, and Rob are here again to talk about game design after a flurry of activity and travel. David is knee-deep in Star Trek Timelines and Rob is pleased with the success of Pandemic Legacy. Meanwhile, Dirk was invited to the laboratory of Thomas Edison thanks to the work he did with his game Tesla...


Oct 22, 2015

Dirk and Rob sit down with game designer Isaac Childres to talk about his self-published and Kickstarted game Gloomhaven. Rob seems to have found the game he’s been looking for all along and has plenty of questions for Isaac, who has published several games on his own and appears to be looking at a hit...


Sep 29, 2015

Dirk, David, and Rob get together to talk about what happens when the game has shipped and there’s still more to do. Post-launch support can come in the form of features that were originally left on the cutting room floor, expansions to existing content, or continuations of a line with new product. All three of...


Sep 17, 2015

This week Dirk and David are joined by game designer Alex Kevern. Alex has followed the path from gamer to designer and brought several different games to market with a myriad of publishers. He offers his experiences dealing with different publishers as well as modifying themes for games and working...