Sep 28, 2017
In this episode, Dirk is joined by John Schulter, Sarah Graybill
and Randy Hoyt to discuss their work on their new game, Spy Club
from Foxtrot Games. They describe how their collaboration works and
how Foxtrot Games and Black Straw Games fit into this relationship.
--------------------- John Schulter & Sarah Graybill -
@BlackStrawGames, blackstrawgames.com Randy Hoyt - @Randyhoyt,
@foxtrotgames, foxtrotgames.com Dirk Knemeyer - @DKnemeyer,
artana.com, dirk@artana.com --------------------- Episode Outline
0:11 Welcome John, Sarah and Randy - Background 0:35 Discuss the
new game, Spy Club, and how they all started on the team 1:18 It is
based on another game by Jason D. Kingsley 2:18 These games have a
long and intensive development process 3:05 How did it get from
Jason to Foxtrot Games 3:53 How did playtesting turn into
participation in the dev process? 6:34 Spy Club - what type of game
is it? 7:58 John and Sarah have experience in designing games for
children 9:54 Is Foxtrot Games making a directed effort into family
friendly games? 11:12 Is this collaboration going into more
projects? 13:32 This shows how relationships can pay off 14:53
Sarah and Black Straw Games 16:44 How does the collaboration work
between the two companies? 19:35 How would people who are
interested in working together do so? 22:44 Foxtrot, is the pace of
releases increasing? 26:49 Spy Club the campaign aspect 34:07 What
are some challenges of collaboration?