Aug 21, 2015
Dirk and David talk to game designer David Somerville about his
game Trove and experiences publishing his first game. David shares
his insights as far as community management, how to hand things
over, and pitching your games. Other David shares that he really,
really wants to be a cave.----Contact Info Dirk Knemeyer -
@DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron -
@DavidVHeron David Somerville -
@thisistrove------------------------------------------------------------------------------------Episode
Outline 0:00:18 - Dave’s background 0:02:31 - Trove: The Crystal
Caverns 0:13:04 - Staying current while designing 0:15:21 - Getting
set up with a publisher 0:26:20 - Earlier games 0:39:18 - Advice
0:51:28 - Pitching your game